Most individuals are forced to live their lives online due to the COVID-19 pandemic. "Cybersickness" is on the rise across all ages as more people turn to their screens for entertainment. Even before the pandemic, cybersickness had been explored mostly in the context of virtual reality games that were just getting started. Researchers have discovered that cybersickness can cause nausea, dizziness and ocular motor abnormalities, according to a study by Kay Stanney and colleagues, which will be published in the International Journal of Human-Computer Interaction in 2020. Cybersickness, according to a recent piece in National Geographic, is like seasickness in reverse. An example of this would be when you're on a boat and your perception tells you that you're supposed to be standing stationary. When you are in a virtual environment, your body is immobile, but your senses are detecting motion. There are various measures that can be used to alleviate the dizziness and di...
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